Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old May 10, 2006, 05:31 PM // 17:31   #41
Wilds Pathfinder
 
GranDeWun's Avatar
 
Join Date: May 2005
Advertisement

Disable Ads
Default

The problem the OP is trying to solve sounds like it has an easier solution: just give us more storage, even it is just some form of 'wardrobe' for armor only.
GranDeWun is offline   Reply With Quote
Old May 11, 2006, 03:04 AM // 03:04   #42
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Quote:
Originally Posted by MasterDinadan
I could change my Enchanter's Attire into Rogue's Attire to get more armor without having to buy new runes for it...
The demand for runes go down and the economy changes...
If you pay attention to the prices of runes and materials, you will notice that many of the prices have dropped to a more reasonable level instead of the previously outrageously expensive prices.
Quote:
the fact that I have to buy more armor to accomodate different runes is a money sink, another important aspect of the economy.
Once this "Essence Armor" concept is implemented, it would become a better gold sink.
Players would actually be seeking out to absorb the essences of all the armors available in Tyria and Cantha.

Plus, in order for a character to absorb new armors, runes into his or hers Essence Armor, a reasonable amount of gold plus rare materials is required. More gold sink there.
Quote:
If I can just get all the superior runes into my armor piece and then pick which one I want to use depending on the build, I don't have to buy a new armor piece to go with every one of my runes...
If you look at the current situation of Guild Wars, most of the players only buy minor or superior runes.
With the implementation of the Essence Armor, I can buy all minor, major, superior of runes of each attribute for each 5 pieces of my armor. With that done, I can then achieve total freedom of armor runes customization.
Quote:
We already have easily customizable armor for PVP, where you can get any set of stats to go with any rune you have earned. Your idea would pretty much turn RP into the same thing, where you just unlock new properties for your armor like earn runes for PVP armor...
That is the whole idea of this Essence Armor.
Actually PvP armor is inferior to PvE armor, PvP characters have to re-roll everytime they needed to change into a new set of armor.

ANET gave us total freedom of builds customization when they removed the refund points system.
Once they implement this "Essence Armor" concept, true freedom of armor stats and runes customization would be achived.

Plus, I believe the implementation of such an "Essence Armor" would truly make Guild Wars stand out from the other games out there.
How many other games out there have Armors that will morph into any shape or armor stats that you desire?
Quote:
Originally Posted by GranDeWun
The problem the OP is trying to solve sounds like it has an easier solution: just give us more storage, even it is just some form of 'wardrobe' for armor only.
This is more than just an idea to fix the lack of storage capacity for armors, it will also serve as an end game goal for PvE characters to accomplish.

It will make Guild Wars the first game to have unique armors that can change its appearance, armor stats into whatever the player desired.

Thank you for all your comments.
Your feedback is invaluable and is much appreciated.

Keep those feedback comin'
Feedback in anyform, is much appreciated.
Cheers.
Tuoba Hturt Eht is offline   Reply With Quote
Old May 11, 2006, 05:58 PM // 17:58   #43
Lion's Arch Merchant
 
Tien ak's Avatar
 
Join Date: Feb 2006
Guild: Crystal Indignation
Profession: R/W
Default

Just wondered if you could come up with some kind of story or Lore behind the armor
Tien ak is offline   Reply With Quote
Old May 11, 2006, 06:10 PM // 18:10   #44
Academy Page
 
Tongloid Tarthwood's Avatar
 
Join Date: Dec 2005
Location: England
Guild: Archangels Revenence
Profession: E/R
Default

This might not work in a situation I can think of:

You go to Random arenas with Ultimate Armour. You're set on Elementalist defeating armour. Out come 4 warriors. You instantly change to physical defense armour using morph. Suddenly, you aren't taking any damage because of your overpowered armour.

If you can think of an answer to that, I'm buying your armour.
Tongloid Tarthwood is offline   Reply With Quote
Old May 11, 2006, 10:41 PM // 22:41   #45
Wilds Pathfinder
 
Join Date: Apr 2006
Location: UK
Guild: Warlords of Ruin
Profession: A/Mo
Default

as godess of illusion, this would ebst fit in Lyssas domain, nice idea, but it provides practiaclly unlimited storage space for armours, so yeah, i have 15K Tormentors and some tats for 55ing on my necro, and i could throw these into that morph armour and switch easily between them is a nice idea, but the armour would need it to be even more expensive than obsidian to work.

But how many armours cna you havem theres only so much need for them?
mega_jamie is offline   Reply With Quote
Old May 12, 2006, 12:02 AM // 00:02   #46
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Quote:
Originally Posted by Tien ak
Just wondered if you could come up with some kind of story or Lore behind the armor
Aye, Guild Wars is a magical fantasy world.
It ain't gonna be that hard.
Chapter 1:
We got a "Forgotten Seer" that "Infuses" our Armor with the Essence of a big floating squid so the Mursaats can't kick our arses as fast as they used to kick before we "Infused" our Armor, but the Mursaats still can kick our arses good enough though.

Chapter 2:
We got 4 Ghostly "Envoys" that brings you back to life after you gotten your arse kicked real bad by Shiro Tagachi.

Trying to come up with a story for this new "Essence Armor" ain't gonna be that hard, aye.
Quote:
Originally Posted by Tongloid Tarthwood
This might not work in a situation I can think of:

You go to Random arenas with Ultimate Armour. You're set on Elementalist defeating armour. Out come 4 warriors. You instantly change to physical defense armour using morph. Suddenly, you aren't taking any damage because of your overpowered armour.

If you can think of an answer to that, I'm buying your armour.
Quote:
Originally Posted by Tuoba Hturt Eht
Questions & Answers:
1. What is this Essence Armour?
Its an Armour set that is capable of changing its runes, appearance, armour stats into other armours sets when the character wearing the armour is in Towns or Outposts.
Like Attribute Points, your character would only be able to change your armor stats or appearance while your character is in Towns or Outposts.

Problem resolved, would you like to purchase and use this Armor if ANET implemented such an idea?


Quote:
Originally Posted by mega_jamie
the armour would need it to be even more expensive than obsidian to work.
I would have to disagree with this, check out the first few replies in the first page of this topic.
People do not like outrageous prices.
Making the crafting cost at 15k plus a reasonable amount of materials per armor piece would make this armor available to a lot of people.

Remember, it is just a "Starting Kit" for you to start your journey to craft and absorb all the armors in Tyria, Cantha as well as the armors available in all future chapters of Guild Wars.

In my opinion, "Starting Kits" should not have outrageous prices.
If folks wanted Obsidian armor appearance, they would still have to fork out the insane amount of Globs of Ectoplasm and Obsidian Shards for it.

Quote:
But how many armours cna you havem theres only so much need for them?
As many as ANET offers.
This will give PvE players something to do after they have done everything they can do in Guild Wars.

Thank you for all your comments.
Your feedback is invaluable and is much appreciated.

Keep 'em feedback comin!
Feedback, in any form, is much appreciated.
Cheers!

Last edited by Tuoba Hturt Eht; May 12, 2006 at 12:33 AM // 00:33..
Tuoba Hturt Eht is offline   Reply With Quote
Old May 13, 2006, 01:47 AM // 01:47   #47
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

More than 24 hours has passed and this thread has already been buried in the 3rd page. I am bumping this topic in hopes of that it will be read by more members of this community.

I believe the implementation of this "Essence Armor" will further make Guild Wars an even more unique game.

Feedback, in any form, be it positive or negative, is much appreciated.
Thank you for your time.
Cheers.
Tuoba Hturt Eht is offline   Reply With Quote
Old May 16, 2006, 10:01 AM // 10:01   #48
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Thread revival, because 3 days have passed and this thread has not received any feedback from the public.

Feedback, in any form, be it positive or negative, is much appreciated.
Thank you for your time.
Cheers.
Tuoba Hturt Eht is offline   Reply With Quote
Old May 16, 2006, 07:32 PM // 19:32   #49
Jungle Guide
 
Pevil Lihatuh's Avatar
 
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
Default

I love this idea.

If you don't want to grind for the money to buy every single armour just to get this one complete, then don't, you can still use 'normal' armour.

For people who farm a lot and can afford it, it's a great idea. A good player is going to have more than one set of armour anyway (I don't, I'm not wasting the storage ) with different runes etc, so where is the problem?

To even have the full freedom, you'd have to buy at this time: Tyrian, Krytan, Canthan (and 15k), Imperial (and 15k), Kurzick (and 15k), Luxon (and 15k), Exotic (and 15k), FoW 15k, Grotto 15k, Marhans 15k, Seitung and Shing Jea armours. That's a lot of time and money. Not only that, but you'd have to get all the different stats (which of course could be done at the same time, e.g. Platemail Tyrian, Gladiator Krytan...). By the time you've done this, you then need to buy all the runes (e.g. for Warrior 6 minor, 6 major, 6 superior including vigors and absorbs).

By this time, the player has spent well over the 1mil i'd say, and I dread to think how much time has been spent. Someone who puts that much effort in surely deserves to change their 'clothing' look when they want? And they already bought the armour... its no different to them owning all the armours, they just don't have to store them all.

Also weapons weren't mentioned so people don't have to use the argument about rare skins. As far as armour goes, there are no rare skins.
Pevil Lihatuh is offline   Reply With Quote
Old May 16, 2006, 08:36 PM // 20:36   #50
Wilds Pathfinder
 
sinisters chaos's Avatar
 
Join Date: Jul 2005
Location: ATLANTA
Guild: No Clue [emt]
Profession: W/R
Default

once again this is a great idea
people say that you are overdoing it, but having every set of armor in set, and be able to cahnge them in any town /outpost is better than having to run to storage, its also another goal for PvE players .
sinisters chaos is offline   Reply With Quote
Old May 17, 2006, 06:06 PM // 18:06   #51
Wilds Pathfinder
 
Beat_Go_Stick's Avatar
 
Join Date: Feb 2006
Default

I like the idea.

I don't think crafting the armor should be excessively expensive though. just make it 1.5k plain (white) armor with a rather dull default skin and let aquiring the 15k/FoW armor still be the challenge. That way you don't have to be incredibly wealthy to get the functionality of it.

Making it so expensive would be a bad idea if it's something that actually has such great functionality.

/signed
Beat_Go_Stick is offline   Reply With Quote
Old May 18, 2006, 02:37 AM // 02:37   #52
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Thank you for your replies.
Your feedback regarding this idea is invaluable and is much appreciated.

If you like this idea and would like to see ANET implement something like this, please do state so, as ANET would only implement ideas if there is a huge demand for it.

As Beat_Go_Stick mentioned, perhaps a 1.5k and a 15k version would be nice.

Regarding colour dyes, since dyes can only be mixed 3 times, i.e: 4 colors mixed together. Perhaps a suitable method for it to work would be like this?

Colour morphing:
1. Each Armor piece can store 4 copies of each colour
2. Once an essence armor piece have stored 4 copies of each colour
3. That armor piece is able to morph its colour based on any 4 colour combination

Blue, Green, Purple, Red
Yellow, Orange, Silver, Black

An essence armor piece will need to have 4 copies of each of the 8 colours "absorbed" before it can achieve total freedom of colour mixing.

Of course, a reasonable amount of gold plus rare materials will be charged for each colour "absorbed".

Feedback, in any form, be it negative or positive, is much appreciated.
Thank you for your time.
Cheers.

Last edited by Tuoba Hturt Eht; May 18, 2006 at 02:40 AM // 02:40..
Tuoba Hturt Eht is offline   Reply With Quote
Old May 18, 2006, 04:25 AM // 04:25   #53
Ascalonian Squire
 
Fog Accomplice's Avatar
 
Join Date: May 2006
Guild: Lords of Midnight [oOo Alliance]
Default

/signed

Awesome idea.
Fog Accomplice is offline   Reply With Quote
Old May 18, 2006, 04:47 AM // 04:47   #54
Jungle Guide
 
Sk8tborderx's Avatar
 
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
Default

/signed

I would love to have this armor so i could easily change from running to solo to party builds with different rune setups and armor combos for every situation. Armor takes up most of my inventory space and my storage is full.
Sk8tborderx is offline   Reply With Quote
Old May 19, 2006, 01:54 PM // 13:54   #55
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Added recent 2 votes to the poll.
Added colour changing function.


Thank you for the feedback.
Feedback, in any form, be it negative or positive, is much appreciated.
Tuoba Hturt Eht is offline   Reply With Quote
Old May 19, 2006, 03:10 PM // 15:10   #56
Desert Nomad
 
Stockholm's Avatar
 
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
Default

/signed


1.5k Plain brown armor no stats on it and availble in Droks and Keinang

Last edited by Stockholm; May 19, 2006 at 03:12 PM // 15:12..
Stockholm is offline   Reply With Quote
Old May 19, 2006, 04:08 PM // 16:08   #57
Frost Gate Guardian
 
Adamant's Avatar
 
Join Date: Mar 2006
Location: Oregon
Guild: Fiery Knights [FK]
Profession: E/
Default

just wondering, if you were wanting to add, say, ascalon armor looks to your essence armor, couldn't you just go buy some in ascalon, why buy expensive armor to add when you can buy the cheap stuff?
either way: /signed
needs a few tweaks, but could be very helpful
Adamant is offline   Reply With Quote
Old May 19, 2006, 05:50 PM // 17:50   #58
Lion's Arch Merchant
 
Join Date: Jan 2006
Profession: R/Me
Default

/signed
Replicant is offline   Reply With Quote
Old May 19, 2006, 09:18 PM // 21:18   #59
Banned
 
Cybah's Avatar
 
Join Date: Nov 2005
Location: Europe
Guild: Guardians Of Eternal Sands [GoeS]
Profession: W/
Default

/signed

I want to change my fow armor stats
Cybah is offline   Reply With Quote
Old May 20, 2006, 01:33 PM // 13:33   #60
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Updated original post to include the recent votes.
Slight edited the contents.

Thank you all for the feedback! Cheers!

It was suggested earlier that a 1.5K version be made available as well, and it was suggested that the 1.5K version be placed in major cities such as Droknar's Forge and Kaineng Center.

I was thinking, perhaps the 15K version could be placed in a gods realm? Lyssa's realm was suggested, and I think it is a good suggestion.

The difference between the 1.5K and 15K variants could be appearance, and limited functionality, like say the 1.5K version can only absorb 1.5K armor sets, while the 15K version can absorb both 15K armor sets as well as 1.5k armor sets.
Quote:
Originally Posted by Adamant
just wondering, if you were wanting to add, say, ascalon armor looks to your essence armor, couldn't you just go buy some in ascalon, why buy expensive armor to add when you can buy the cheap stuff?
Do you mean that buying and crafting the non-max Armor Level from Ascalon City and then letting the Essence Armor absorb it?

Well, to fix this issue, it could be made such that only Max Armor Level Armor sets can be absorbed into the Essence Armor.

Hmm, anyway I suppose there isn't any harm in letting people absorb "cheap armor sets" into their Essence Armor eh?

Possible scenario:
1. John buys and crafts 1.5k Essence Armor
2. John wanted "Ascalon appearance"
3. John goes to Ascalon City and crafts Ascalon Armor
Quote:
needs a few tweaks, but could be very helpful
Aye, mate. If you got any idea about which part needs to be tweak, do share with us ya? Together we will strive to make Guild Wars a better game.

Feedback in any form, is much appreciated.
Thank you for your time.
Cheers.
Tuoba Hturt Eht is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Yunnie's Shop! 14/15% Weapons + wand/stave/foci (few shields too~) YunSooJin Sell 15 Oct 27, 2005 10:19 AM // 10:19
Weapons / Foci / Upgrades / Shields -- RARE ITEMS Bkobe7 Sell 1 Oct 12, 2005 06:26 AM // 06:26
WTS Guild Hall, Unid Gold Weapons / Salvage Armor, Weapons, Upgrades, Shields ImBobNewbie Sell 10 Oct 10, 2005 06:59 AM // 06:59
Lan Gaidin Sell 3 Sep 13, 2005 12:58 PM // 12:58
WTS Unid Weapons, Unid Gold Salvage Armor, Weapons, Upgrades, Shields, Runes ImBobNewbie Sell 0 Aug 24, 2005 09:58 PM // 21:58


All times are GMT. The time now is 12:15 PM // 12:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("